/*******************************************************************************
* Copyright (c) 2007, 2008, CerroKai Development
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of CerroKai Development nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY CerroKai Development ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL CerroKai Development BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
********************************************************************************/


//Included Header Files
#include "Application/Win32/dialog_win32.h"


/***********************************************~***************************************************/


WCDialog_Win32::WCDialog_Win32(WCDialog* dialog): _dialog(dialog) {
}


WCDialog_Win32::~WCDialog_Win32() {
}


std::string WCDialog_Win32::StringFromScript(const std::string &var) {
	return "";
}


WPFloat WCDialog_Win32::FloatFromScript(const std::string &var) {
	return 0.0;
}


WPInt WCDialog_Win32::IntFromScript(const std::string &var) {
	return 0;
}


WPUInt WCDialog_Win32::UnsignedIntFromScript(const std::string &var) {
	return 0;
}


bool WCDialog_Win32::BoolFromScript(const std::string &var) {
	return false;
}


void WCDialog_Win32::StringFromScript(const std::string &var, const std::string &value) {
}


void WCDialog_Win32::FloatFromScript(const std::string &var, const WPFloat &value) {
}


void WCDialog_Win32::IntFromScript(const std::string &var, const WPInt &value) {
}


void WCDialog_Win32::UnsignedIntFromScript(const std::string &var, const WPUInt &value) {
}


void WCDialog_Win32::BoolFromScript(const std::string &var, const bool &value) {
}


/***********************************************~***************************************************/

